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Tyranids: Neurolictor Armies of Middle-Earth a bloody age

Tyranids: Neurolictor Armies of Middle-Earth a bloody ageNeurolictors are nightmarish living weapons of psychological warfare, engineered to implant mind altering parasites and project a neural disruption field that provokes atavistic terror responses in even the most hardened prey. As an offshoot of the Lictor bioform, Neurolictors possess a nigh supernatural ability to evade notice which renders their sabotage all the more terrifying, as these insidious effects often seem to emerge from out of thin air.

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Description

a bloody age

The rules aim for simplicity: roll between 1 and 4d6

and those of their kin

a bizarre jungle in the Realm of Beasts

Tyranids: Neurolictor Armies of Middle-Earth a bloody ageNeurolictors are nightmarish living weapons of psychological warfare, engineered to implant mind altering parasites and project a neural disruption field that provokes atavistic terror responses in even the most hardened prey. As an offshoot of the Lictor bioform, Neurolictors possess a nigh supernatural ability to evade notice which renders their sabotage all the more terrifying, as these insidious effects often seem to emerge from out of thin air.

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